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	<title>Daisho Workshops &#187; Archives</title>
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	<description>Art Workshops</description>
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		<title>ILLUSTRATION</title>
		<link>http://daisho.ca/8</link>
		<comments>http://daisho.ca/8#comments</comments>
		<pubDate>Fri, 01 Jul 2011 12:00:38 +0000</pubDate>
		<dc:creator>jtiong</dc:creator>
				<category><![CDATA[Archives]]></category>
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		<description><![CDATA[Jaime Jones is an illustrator working in the film and video game industry.  His past Clients include Warner Brothers, Paramount, Bungie, ArenaNet, National Geographic and Penguin.
Jaime and his wife reside in Pasadena CA, but have temporarily relocated to Vancouver, BC for a film project.  Jaime&#8217;s work can be seen at www.artpad.org.


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			<content:encoded><![CDATA[<p>Jaime Jones is an illustrator working in the film and video game industry.  His past Clients include Warner Brothers, Paramount, Bungie, ArenaNet, National Geographic and Penguin.</p>
<p>Jaime and his wife reside in Pasadena CA, but have temporarily relocated to Vancouver, BC for a film project.  Jaime&#8217;s work can be seen at <a href="http://www.artpad.org/" target="_blank">www.artpad.org</a>.<br />
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		<title>DESIGN IN LIVING WORLDS</title>
		<link>http://daisho.ca/7</link>
		<comments>http://daisho.ca/7#comments</comments>
		<pubDate>Mon, 10 Jan 2011 08:38:08 +0000</pubDate>
		<dc:creator>jtiong</dc:creator>
				<category><![CDATA[Archives]]></category>
		<category><![CDATA[Recent]]></category>

		<guid isPermaLink="false">http://daisho.ca/?p=48</guid>
		<description><![CDATA[Matthew Barrett is a concept artist who designs from an organic perspective, drawing from diverse fields to inform his subjects in unique and sensitive ways.  This requires the ability to completely nerd out upon any relevant subject, and M.C.Barrett has that in spades.  He currently nerds out for ArenaNet, and occasionally lets us peek at [...]]]></description>
			<content:encoded><![CDATA[<p>Matthew Barrett is a concept artist who designs from an organic perspective, drawing from diverse fields to inform his subjects in unique and sensitive ways.  This requires the ability to completely nerd out upon any relevant subject, and M.C.Barrett has that in spades.  He currently nerds out for ArenaNet, and occasionally lets us peek at his own nerdings at <a href="http://mattpostsarthere.blogspot.com/" target="_blank">his blog</a>.  Also he is a nerd.  The nerdiest.  We&#8217;re talking aquariums and slug-spotting here.  No wedgies, please.<br />
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		<title>ANOMALY</title>
		<link>http://daisho.ca/anomaly</link>
		<comments>http://daisho.ca/anomaly#comments</comments>
		<pubDate>Fri, 27 Aug 2010 00:56:54 +0000</pubDate>
		<dc:creator>jtiong</dc:creator>
				<category><![CDATA[Archives]]></category>
		<category><![CDATA[Recent]]></category>

		<guid isPermaLink="false">http://daisho.ca/?p=34</guid>
		<description><![CDATA[Daisho is an official sponsor of ANOMALY 2010.
Share, Learn, and Network. Anomaly is a dynamic showcase of talented artists from across North America, a fusion of art workshop and party that brings 2D and 3D artists together to share inspiration and creativity. The showcase will be held on Saturday, October 30th at the Vancouver Aquarium. [...]]]></description>
			<content:encoded><![CDATA[<p>Daisho is an official sponsor of ANOMALY 2010.</p>
<p><em>Share, Learn, and Network. Anomaly is a dynamic showcase of talented artists from across North America, a fusion of art workshop and party that brings 2D and 3D artists together to share inspiration and creativity. The showcase will be held on Saturday, October 30th at the Vancouver Aquarium.  Presenters include <a href="http://www.goodbrush.com/">Craig Mullins</a>, <a href="www.­mandrykart.­com">Daryl Mandryk</a>,<a href="http://stokes.cghub.com/"> Jason Stokes</a>, <a href="http://pockypuu.blogspot.com/">Tran Nguyen</a>, <a href="http://mattpostsarthere.blogspot.com/">Matthew Barret</a>, <a href="http://www.flaptrapsart.com/">Richard Anderson</a> and more.  For tickets and information, please visit </em><em><a title="ANOMALY H20" href="http://anomaly.cgmovement.com/" target="_blank">anomaly.cgmovement.com</a></em></p>
<p><span style="color: #444444;">Background credits: Craig Mullins, &#8220;The Glory Days of Rapture&#8221; from Bioshock.</span><br />
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		<title>TECHNIQUE</title>
		<link>http://daisho.ca/6</link>
		<comments>http://daisho.ca/6#comments</comments>
		<pubDate>Thu, 26 Aug 2010 08:52:21 +0000</pubDate>
		<dc:creator>jtiong</dc:creator>
				<category><![CDATA[Archives]]></category>
		<category><![CDATA[Recent]]></category>

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		<description><![CDATA[Tom Scholes is a gorilla warrior and a freelance Concept Artist based in Seattle, Washington. He paints inspirational and enigmatic fantasy landscapes with little guys in them. Some developers he has worked with are Disney Interactive, ArenaNet, and Microsoft. You can find his art on his awesome blog, or drop in on his livestream channel.



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			<content:encoded><![CDATA[<p>Tom Scholes is a <a href="http://gorillaartfare.com/about/">gorilla warrior</a> and a freelance Concept Artist based in Seattle, Washington. He paints inspirational and enigmatic fantasy landscapes with little guys in them. Some developers he has worked with are Disney Interactive, ArenaNet, and Microsoft. You can find his art on his awesome <a href="http://crayonboxofdoom.blogspot.com/">blog</a>, or drop in on his <a href="http://www.livestream.com/tomscholes">livestream</a> channel.<br />
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		<title>DIGITAL PAINTING</title>
		<link>http://daisho.ca/5</link>
		<comments>http://daisho.ca/5#comments</comments>
		<pubDate>Wed, 17 Feb 2010 21:31:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Archives]]></category>
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		<category><![CDATA[Recent]]></category>

		<guid isPermaLink="false">http://daisho.ca/?p=1</guid>
		<description><![CDATA[Daryl Mandryk is one the top concept artists around. He has worked with many high profile clientele including Disney, EA, Lucasfilm, Blur, Hasbro, Dark Horse Comics, and he has also been published in ImagineFX and many other collections and magazines.  One of his greatest influences is Frazetta, and his favorite things to draw are space-marines and [...]]]></description>
			<content:encoded><![CDATA[<p>Daryl Mandryk is one the top concept artists around. He has worked with many high profile clientele including Disney, EA, Lucasfilm, Blur, Hasbro, Dark Horse Comics, and he has also been published in <a href="http://www.imaginefx.com/-2287754331840807830/The_art_of_Daryl_Mandryk.html">ImagineFX</a> and many other collections and magazines.  One of his greatest influences is Frazetta, and his favorite things to draw are space-marines and barbarians. Look for Daryl&#8217;s art on his <a href="http://members.shaw.ca/dmandryk/index.htm">website</a>, or follow him on his <a href="http://mandrykart.wordpress.com/">blog</a></p>
<p>Post-event update:</p>
<p>Daryl gave an amazing workshop and generously stayed until nearly midnight answering questions and sharing his wisdom! Check out the drawing from the night of the workshop: (<a href="http://mandrykart.wordpress.com/2010/03/21/daisho-workshop/">1</a>) (<a href="http://mandrykart.wordpress.com/2010/03/29/daisho-etc/">2</a>)<br />
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		<title>DIGITAL PAINTING</title>
		<link>http://daisho.ca/4</link>
		<comments>http://daisho.ca/4#comments</comments>
		<pubDate>Tue, 16 Feb 2010 14:01:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Archives]]></category>
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		<description><![CDATA[Jeff Simpson is a concept artist currently working for Ubisoft in Montreal. He studied animation at the Emily Carr University of Art + Design and has since become widely celebrated for his unique personal style. Jeff is charmingly snarky, paranoid of moths and enjoys good sushi. View Jeff&#8217;s art and follow his updates from his [...]]]></description>
			<content:encoded><![CDATA[<p>Jeff Simpson is a concept artist currently working for Ubisoft in Montreal. He studied animation at the Emily Carr University of Art + Design and has since become widely celebrated for his unique personal style. Jeff is charmingly snarky, paranoid of moths and enjoys good sushi. View Jeff&#8217;s art and follow his updates from his profile at <a href="http://jeffsimpsonkh.cghub.com/images/">CgHub</a>.<br />
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		<title>FIGURE DRAWING</title>
		<link>http://daisho.ca/3</link>
		<comments>http://daisho.ca/3#comments</comments>
		<pubDate>Mon, 15 Feb 2010 13:12:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Archives]]></category>
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		<description><![CDATA[Jim Yang is a veteran in figure drawing. He worked as an animator at radical entertainment until 2002, when he left to study traditional illustration at the academy of arts university in San Francisco. Yang is now amoungst its faculty members and teaches for both illustration and fashion departments.
Figure drawing is the cornerstone of traditional [...]]]></description>
			<content:encoded><![CDATA[<p>Jim Yang is a veteran in figure drawing. He worked as an animator at radical entertainment until 2002, when he left to study traditional illustration at the academy of arts university in San Francisco. Yang is now amoungst its faculty members and teaches for both illustration and fashion departments.</p>
<p>Figure drawing is the cornerstone of traditional art training. This workshop focused on principles and drawing aides that can allow you to learn and improve efficiently. Topics will include material &amp; preparation, ways to tackle common problems, and drawing the clothed figure.<br />
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		<title>CHARACTER CONCEPT ART</title>
		<link>http://daisho.ca/2</link>
		<comments>http://daisho.ca/2#comments</comments>
		<pubDate>Sun, 14 Feb 2010 13:15:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[Brennan Massicotte shared his character design techniques and experiences. He demonstrated how to move from an idea to a finished presentation, emphasizing story-telling and core design principals. Discussion included various ways to continue challenging oneself to become a better artist and designer.



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			<content:encoded><![CDATA[<p>Brennan Massicotte shared his character design techniques and experiences. He demonstrated how to move from an idea to a finished presentation, emphasizing story-telling and core design principals. Discussion included various ways to continue challenging oneself to become a better artist and designer.<br />
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		<title>SCRIPT TO STORYBOARD</title>
		<link>http://daisho.ca/1</link>
		<comments>http://daisho.ca/1#comments</comments>
		<pubDate>Sat, 13 Feb 2010 03:59:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Archives]]></category>

		<guid isPermaLink="false">http://daisho.ca/?p=5</guid>
		<description><![CDATA[Starting with an original script from an action-movie, Keith demonstrated his techniques for developing a story board and bringing it to life.
Keith Hamilton is an art director, concept artist and vfx artist with over 25 years of experience. He has contributed to films such as Changeling, I, Robot, Bait (2000), Stargate Atlantis and Andromeda. He [...]]]></description>
			<content:encoded><![CDATA[<p>Starting with an original script from an action-movie, Keith demonstrated his techniques for developing a story board and bringing it to life.</p>
<p>Keith Hamilton is an art director, concept artist and vfx artist with over 25 years of experience. He has contributed to films such as Changeling, I, Robot, Bait (2000), Stargate Atlantis and Andromeda. He has storyboarded for such notable directors including David Cronenburg, Jon Woo and George Lucas.<br />
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