Archives


DIGITAL PAINTING

March 19, 2010
Daryl Mandryk

Daryl is the senior Concept Artist at Propaganda Games (Disney Interactive). Daryl has a high profile clientele including EA, Lucasfilm, Blur, Hasbro and Dark Horse Comics. He has also been published numerous times in ImagineFX.  His style is influenced by Frazetta and some of his favorite things to draw are space-marines and barbarians. Look for Daryl’s art [...]


DIGITAL PAINTING

January 31st, 2010
Jeff Simpson

Jeff Simpson is Canadian Concept Artist, currently working for Ubisoft in Montreal. He studied animation at the Emily Carr University of Art + Design and has since become widely celebrated for his unique personal style. View Jeff’s art and follow his updates from his profile at CgHub.
TIME: 6:00 to 9:00 pm
$20, 20 SPOTS
Registration Closed


FIGURE DRAWING

August 29, 2009
Jim Yang

Figure drawing is the cornerstone of traditional art training. This workshop focused on principles and drawing aides that can allow you to learn and improve efficiently. Topics will include material & preparation, ways to tackle common problems, and drawing the clothed figure.
Jim Yang is a veteran in figure drawing. He worked as an animator at [...]


CHARACTER CONCEPT ART

August 1st, 2009
Brennan Massicote

Concept Artist, Brennan Massicotte (United Front Games) shared his character design techniques and experience. He demonstrated how to move from an idea to a finished presentation, emphasizing story-telling and core design principals. Discussion included various ways to continue challenging oneself to become a better artist and designer.


SCRIPT TO STORYBOARD

June 20, 2009
Keith Hamilton

Starting with an original script from an action-movie, Keith demonstrated his techniques for developing a story board and bringing it to life.
Keith Hamilton is an art director, concept artist and vfx artist with over 25 years of experience. He has contributed to films such as Changeling, I, Robot, Bait (2000), Stargate Atlantis and Andromeda. He [...]